
It will select any of the neighbors to move forward. Stochastic does not evaluate with all the neighboring states to decide new which one to be a new state. This algorithm is another variant of a simple hill climbing algorithm. This iterative approach is continued until the solution or goal state is achieved. Or If it is not, then it makes a new neighbor as its current state and again compares it with all possible neighboring states and finds a state with the highest cost among them and proceeds further. If the new current state is a desired or state, then the algorithm stops and returns success. The initial state is assumed as the current state and is compared with all its neighboring states again. Step 2: Iterate the same procedure until the solution state is achieved. If not, then the initial state is assumed to be a current state. If it is having the highest cost among neighboring states, then the algorithm stops and returns success.

Step 1: Initialize the initial state, then evaluate this with all neighbor states. Thus, it is faster than simple hill climbing. This is the improvisation of simple hill-climbing where the algorithm examines all the neighboring states near the current state, and then it selects the highest cost as the current state. Steepest-Ascent Hill climbingĪs the name suggests, it is the steepest means takes the highest cost state into account. Or If it is not, then it makes a new neighbor as its current state and compares it with neighbor states again and proceeds further. The initial state is assumed as the current state and is compared with the neighboring state again. If not, then the initial state is assumed to be the current state. If it is having a high cost, then the neighboring state the algorithm stops and returns success. Step 1: Initialize the initial state, then evaluate this with neighbor states. There are basically 3 types of Hill climbing algorithms

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